Masahiro Sakurai is back once again to share his wisdom with us. In his latest video, which falls in the ‘graphics’ category, Sakurai talks about how he supervises art when developing games and shows examples from Super Smash Bros. Ultimate. Sakurai argues that the best way to give feedback on arts as a director is to show them yourself by adding the elements you are looking for using software like Photoshop rather than just explain the changes verbally/texts.

About znbashi


Just someone who spent most of his childhood playing Smash Bros with my brother, which led me to explore more games. Favorite franchises include Xenoblade and Kirby.

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