Masahiro Sakurai is back with another game development video, and this one falls into the ‘Planning and Game Design’ category.

Game-induced motion sickness affects different people in different ways, and some much worse than others. In today’s video, Sakurai discusses why it happens in the first place, and what we can do to counteract its effects.

Motion sickness can make it near impossible for some players to enjoy the games they’ve been looking forward to. While there are a few measures players can take to avoid feeling sick, developers need to start considering this issue on a deeper level when crafting their experiences.

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