To celebrate the release of Blasphemous 2, developers at The Game Kitchen, in collaboration with Team17, have produced 11 episodes full of behind-the-curtains footage about the development of this sequel. In this second episode, Enrique Cabeza (Creative Director) and Enrique Colinet (Lead Level Designer) guide us through the streets of Seville to show us some of the most iconic locations and elements that served as an inspiration for Blasphemous.

In this third episode, some of the team’s most talented artists give us a detailed look at their processes, influences and the challenges of creating the iconic twisted imagery featured in Blasphemous.

Awakened in a strange new land, and displaced from his final resting place, The Penitent One is thrust back into the endless cycle of life, death, and resurrection, with no other option than to explore this perilous new world and uncover its long-forgotten secrets.

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