Terraria has been updated to Version 1.4.3 today, which brings some special crossover content from another Switch title, Don’t Starve Together.

In this update, you can explore The Constant, a world seed inspired by Don’t Starve Together’s whimsical-yet-dangerous environments. Encounter mechanics, pets, weapons, equipment, emotes, and bosses new to Terraria: survive starvation, wield the Tentacle Spike, and overcome the towering monstrosity known as the Deerclops.

Version 1.4.3 also brings a host of other tweaks and changes to Terraria in general. You can read the full patch notes for this update below.


  • New items and pets
  • A new boss: Deerclops
  • A new special seed world
  • Emotes
  • 3 new achievements to unlock: Just Desserts!, Boots of the Hero, Hey! Listen!
  • You can now customize the color of your cursor!
  • Credits roll can be accessed directly from the front end now
  • In Settings, you can now choose between different expand/collapse/close profiles for UI pages
  • Wiring has been improved and optimized
  • We have improved the existing filter & search mechanics in Crafting and Duplication
  • Now you can reset settings on a tab level, without having to reset everything
  • World selection screen has been improved and displays some more info
  • Some UI pages such as the the Reforge menu and some storage pets now have a dedicated icon
  • You can now toggle between Crafting and Duplication without having both menus associated to a page group
  • Expanded/Collapsed/Closed page statuses are saved between sessions
  • Fixed a crash issue when trying to open the Painter’s shop during Christmas
  • Fixed an issue where the game would crash during multiplayer when reopening a chest while the inventory was open
  • Fixed a crash issue when placing furniture while building from the inventory
  • Fixed issues where some world objects were incorrectly positioned when on reverse gravity
  • Fixed a minor issue where some text editing fields (such as Chest) would accept unlimited characters
  • Fixed an issue where the placement grid would disappear when cycling between non-grid to grid items
[PR email]

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