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Wargroove 2 has been updated to Ver. 1.2.3. You can see the patch notes for this update below.

  • Fixed softlock that could occur at the end of “Perfectly Natural”
  • Fixed softlock if you had more than one Commander present at the end of a Conquest.
  • Fixed crash that could occur during “High Noon”
  • Fixed crash that could occur when the twin’s groove despawned
  • Fixed a crash when spectating a game that finishes
  • Fixed a crash on double clicking on Campaign selection screen
  • Fixed crash when a unit was blocking Koji during optional objective sequence in “Cry for Help”
  • Fixed issue that could cause player to lose during “Perfectly Natural” even though they should’ve won
  • Fixed issue that could cause random unit disappearing when the twin’s groove despawned
  • Fixed an issue that caused trigger actions to not be scrollable in the editor when using controllers
  • Multiplayer Map: Harmonious Hideout now has both parties with trebuchets enabled
  • Fixed bug that caused bonus star not to be applied in “A Great Fall”
  • Fixed pointer arrow not disappearing in “…” mission during Dark Skies campaign
  • Fixed player wrongly being awarded optional objective in “Capn’ Sourcheeks” when they have not succeeded in achieving this
  • Fixed a bug that caused Phil & Cylinder not fading in properly during a cutscene
  • Fixed optional objective not being awarded in “Return to Eight-Arm Bay”
  • Fixed spelling error in the objective of “Return to Eight-Arm Bay”
  • Fixed asterisk in Pirate Harpoon Ship Entry
  • Fixed Shosa’s name label during cutscene
  • Added a bunch of backgrounds and assets to the cutscene editor that appear in the campaign
  • Commander-less factions are now available in the editor to use
  • Fixed a missing objective string in “…” during the Dark Skies campaign
  • Fixed a rouge pixel in the road tileset assets
  • Fixed an issue that made some selections in multiplayer settings hard to navigate with a controller
  • Fixed visual defects in the castle of “Cry for Help”
  • Fix crash bug that occurred when using Wulfar’s supercharged groove in Fog of War
  • Fixed a softlock that could occur in “A Great Fall”
  • Fixed UI location still being visible at the end of “A Great Fall”
  • Fixed crash that could occur with Kraken’s tentacle ability
  • Elodie can no longer target tentacles with her groove.
  • Frog AI will now respect Fog of War
  • Conquest: Fixed wrong tile info visible in some merchant events
  • Conquest: All towers now have 4 tiles for spawning air troopers.
  • Conquest: Fixed issue that caused Caesar’s movement buff in supercharged groove to stay past current level
  • Conquest: Fixed mages spawning outside the map’s border in certain maps
[P-N]

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