The day that Sakurai cried
There are many constants in the game industry, and one of them is leaks. While fans absolutely love leaks as they offer a glimpse of what’s to come, they provide quite the headache for developers. In the case of Smash Bros. Brawl, leaks ended up changing the course of Smash Bros. history.
In his latest video feature, Masahiro Sakurai opens up about Smash Bros. Brawl’s Subspace Emissary mode. This single-player mode took people through a sprawling story that encapsulated what Smash is all about, and also introduced the many players on the roster. Unfortunately for Sakurai and the crew, story leaks for the mode started cropping up before Brawl launched to the public.
Sakurai says that a lot of time and money went into creating the story scenes in the Subspace Emissary mode, so seeing this content leak online and spoil things for players was quite disheartening. As a matter of fact, this very leak caused Sakurai to completely shift his approach for Smash Bros. titles that followed.
From this point forward, Sakurai stopped creating story-centric content like cut-scenes for Smash Bros. games. Instead, Sakurai opted to fill that story void by crafting reveal videos for Smash Bros. characters, as these were meant to be shared to the public to build excitement, and the chances of these videos leaking to the public prior to their intended release was pretty much non-existent.