An update is available for Tamarak Trail. You can see the patch notes for this update below.
Balance
- Decreased market prices by 10%
- Increased score calculation for ability unlocks for defeated monsters and acquired sides by 30%
- Increased Garmonbozia gain by 1 for each boss
- Added reroll charge rewards to Wounded Horse encounter
- Changed the poison stacks from Wounded Horse from 10 to 5
- Increased the amount of Scare stacks needed to wound hero from 3-4
- Merciless monsters difficulty modifier reduces Scare stacks needed to wound to 3
- Added reroll charge reward to Tea Ceremony event
- Added reroll charge reward to Tea Leaf Turtle event
- Added 1 Garmonbozia reward to Stags fight
- Increased rewards from the Teacup event
- Added reroll charge reward to Travelling Trader event
- Aim for the Eyes now does an additional 5 damage per Blind stack on target
- Aim for the Eyes cost is decreased by 1
- Backflip cost reduced from 3 to 1
- Undercover stacks from Undercover increased from 1 to 3
- Modified ghost area monster unit CR (less dogs)
- Increased Combat Rating progression from traversing nodes from 0.70 to 0.75
- Increased Teapot Hydra heavy damage (20->40)
- Increased Teapot Hydra boiling attack damage (6×2 -> 12×2)
- Increased Teapot Hydra bite attack damage (3×3 -> 3×4)
- Added 5% dice bounciness
- Increased throw maximum dice throw strength by 30%
- Cannon Fodder hearts reduced 2-> 1
- The scare effect has been redesigned – now it increases the damage the player takes by 2 and loses stacks with both time and each attack
- Shattered Core damage increase 1->2
- Increased Ghost Scarecrow A scare stacks applied 1->4
- Increased Ghost Scarecrow B scare stacks applied 1->5
- Night Raid ability damage when the enemy is drowsy 15->50
Content
- Modified monster choice algorithm to reduce duplicates
- Added a dynamic text system to status effect descriptions
- Added map key to map scene
- Updated tutorial text about event encounter results
Fixes
- Fixed auto roll button bug when pressing after ‘end turn’
- Fixed Undercover wrong status effect icon
- Fixed typos in console/controller die edit tutorial
- Fixed Elementary Rebuke description
- Fixed Hypnozard not respecting Confusion status effect
- Fixed Fire Knife not stacking (and with the wrong description)
- Fixed a typo in Thick Fog event
- Fixed Ghost Trio B not respecting audio sliders
- Fixed incorrect scrolling on map
- Fixed bleed applying player attack powers on player
- Fixed music not playing in the last area after loading the game
- Fixed Jetstream not working correctly
- Fixed dice side description in edit not displaying after flattening the die
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