Thekla, Inc. today confirmed that Braid, Anniversary Edition will now be officially launching on Tuesday, May 14, 2024 for Switch; the title, which reimagines the iconic indie for modern hardware, had previously been slated for launch on April 29. Additionally, developer Jonathan Blow newly announced that Braid, Anniversary Edition will feature a combination of 40 brand-new and/or alternate redesigns of original levels, further bolstering the variety of changes and updates coming to Anniversary Edition that still preserve the fundamental integrity of the original release.

More details on the new levels (which are subject to change before release) are available below:

  • 14 Commentary Index Levels used to navigate the game’s 15+ hours of commentary
  • 13 New Full Puzzle Levels featuring 16 new puzzle pieces used to complete a new frame
  • 12 Alternate Designs coupled with design commentary offering a glimpse of Braid had different development decisions been made

A recap of previously announced content coming to Braid, Anniversary Edition can be referenced below:

  • Improved sound and new mixes and variants of the soundtrack by Martin Stig Andersen (Control, Inside) and Hans Christian Kock
  • Hand-repainted graphics by original artist David Hellman
  • Animations with extra frames, for smoother in-game motion
  • Ability to switch back and forth between the old and new Braid on the fly
  • 15+ hours of commentary featuring Jonathan Blow, David Hellman, Marc ten Bosch (Miegakure), Brian Moriarty (Trinity, Loom, Alvin and the Chipmunks: The Squeakuel), Casey Muratori (1935; Handmade Hero; Computer, Enhance!), Cris Moore (gamer, resident faculty at the Santa Fe Institute), Frank Cifaldi (Video Game History Foundation), Martin Stig Andersen, Hans Christian Kock, and Jakob Schmid.
[Press release]

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