Point-and-click adventure 'Simon the Sorcerer: Origins' announced for Switch
An all-new adventure for a classic franchise
Developer Smallthing Studios and publisher Leonardo Interactive have announced that the 1990’s point-and-click adventure classic Simon the Sorcerer is getting a new prequel entry called Simon the Sorcerer: Origins.
Origins takes place a weeks before the events of the first game, which saw Simon’s dog Chippy uncover Ye Old Spellbooke in a chest. The Spellbooke ends up opening a portal, and of course, Simon and Chippy decide to enter and explore.
Simon the Sorcerer: Origins retains the point-and-click gameplay of the original, but updates the visuals with a more hand-drawn approach.
You can see full details on Simon the Sorcerer: Origins below.
Simon’s rebellious life will be shattered by the unexpected arrival in the wizarding world where he will unleash an absurd and ancient prophecy that will trigger a lot of trouble! During his adventure, the rebellious Simon will do something great, obtaining moral redemption and proving that he is not just a disappointment to his parents.
He will meet his guide and mentor: Calypso. Thanks to this encounter, Simon will be able to gain a new friend who will represent a symbolic grandfather for him.
The narrative and gameplay paths unfold in countless ways without forgetting about the core elements of the saga: comedy and sarcasm. A strong bond with these features has been maintained in the dialogues, situations, and animations. Simon will often break the fourth wall by speaking directly to the players. “Hey, I am talking to you, the future player I can magically sense who is reading the Steam Page about my game!”
Legacy - A tale that travels through time from a legendary past towards a great future. This is not a remake, guys! - Simon the Sorcerer Origins is a brand new game with its roots deeply bonded with the contemporary gaming world.
Stunning 2D Art -Simon the Sorcerer Origins’ visuals and animations, refined in every detail, let the player live his adventure in a continuous flow that goes from gameplay to cutscenes and vice-versa.
Puzzle and Comedy - The player will encounter a wide range of different kinds of puzzles. You could either challenge your wits with the classical “take and use” ones, seasoned with unexpected comedy interludes, or you can be called to solve magical arquebuses that will require the help of a little bit of sorcery. Hunt for clues, objects to combine, and all the weird stuff in the middle to reach the skill of a decent mage.
Original License - This is a canonical chapter of Simon’s saga.
Easter Eggs - Look for them because they could be anywhere, also in a description of a Steam Page.