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Gravity Circuit has been updated to Ver. 1.2.0. You can find the patch notes for this update below.

Version 1.2.0 introduces new Game Modifiers, that allow you to spice up the game, and provide additional challenge! When starting a new save (or New Game+), after choosing which difficulty mode you want to play on, you can choose up to five modifiers to enable. These modifiers were made based on some player suggestions or feedback.

The modifiers are as follows:

MASTER LEVELS: Remixes the game’s levels to provide more challenge for those who have mastered the game’s movement.

RUDE ENEMIES: Changes up enemy and boss behavior to make them all, well, ruder. If this is picked in tandem with Hard Mode, bosses have more health.

DOUBLE HAZARDS: Makes the game’s hazards (spikes, lava, crushing) deal double damage. Ouch.

SINGLE CREDIT: Levels need to be beaten in a single go from start, and no restarting from checkpoints via the Pause Menu. Death sends you to the Guardian Corps HQ (or beginning of level if you haven’t reached that far yet). It cannot be enabled with Iron Circuit.

IRON CIRCUIT: No saves until the game has been cleared, and no restarting from checkpoints via the Pause Menu. Death sends you to the title screen. It cannot be enabled with Single Credit.

FLIP WORLD: Walk on… Ceilings? Who’s the joker that asked for this? (Note: doesn’t necessarily flip everything)

[Steam]

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