Today, video game remaster developer Nightdive Studios launched “Deep Dive,” a new bi-weekly podcast series that takes fans behind the scenes of the renowned team to learn more about its library of acclaimed retro titles.

Following the announcement of The Thing: Remastered at IGN Live earlier this month, the first episode of Deep Dive burrows into the minds of the remastered cult classic horror game’s development team and Mark Atkinson, one of the original directors and programmers of Computer Artworks’ 2002 The Thing.

Nightdive Studios’ Deep Dive podcast is hosted by Dimitris “Modern Vintage Gamer” Giannakis with co-hosts Morgan Shaver (Nightdive’s Comms Manager) and Locke Vincent (Nightdive’s Video Producer). New episodes will be released every other Monday on YouTube, offering fans a closer look at what the Nightdive team is working on via developer interviews and by showcasing behind-the-scenes content. Episodes will also feature Nightdive community giveaways and shout-outs, including fan art spotlights, favorite comments, and more.

The Thing: Remastered is a faithful restoration of the cult-classic 2002 third-person survival horror shooter game inspired by Universal Pictures’ genre-defining 1982 film, The Thing. Nightdive Studios has upgraded this horrifying classic for the modern era through its proprietary KEX Engine for play on current-generation gaming devices up to a 4K resolution at 120FPS. Improvements to character models, textures, and animations have been hand-crafted by Nightdive Studios, with the implementation of advanced 3D rendering for updated lighting and atmospheric effects — for a suspenseful and disgustingly detailed remaster that reanimates the thrilling game for modern audiences.

In the frozen arctic tundra, a mysterious shape-shifting alien has wiped out the crew of the U.S. Outpost #31 research facility. In The Thing: Remastered, players step into the boots of Captain J.F. Blake, the leader of a United States Army Special Forces rescue team sent to investigate the blood-curdling events that transpired in the original The Thing film. Trapped by the elements and at risk of infection by a horrific entity, Blake must keep his squad together to survive by gaining their trust and ensuring that their fear and paranoia don’t get the best of them … or himself.

[Press release]

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