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Games for Change, the leading global advocate for the power of games and immersive media as drivers of social impact, has unveiled the winners for the 2024 Games for Change Awards. Winners were announced at a special Awards Ceremony hosted by actress Anjali Bhimani, well known for her roles in Overwatch, Apex, and Critical Role’s Candela Obscura.

This year, The Games for Change Awards received 44% more submissions than last year from developers in more than 50 countries. With 37% of submissions coming from the United States and 63% from international developers, the 2024 Games for Change Awards showcase the global impact of games as a force for good, educating, inspiring, and driving positive change worldwide.

The winners for this year’s awards are as follows:

  • Game of the Year: Stay Alive, My Son–Chapter 1 & 2 (UME Studios)
  • Best in Impact: Stay Alive, My Son–Chapter 1 & 2 (UME Studios)
  • Best Narrative: Stay Alive, My Son–Chapter 1 & 2 (UME Studios)
  • Best in Innovation: Stray Gods: The Roleplaying Musical (Summerfall Studios)
  • Best Gameplay: A Highland Song (Inkle)
  • Best in Civics: Headlines and High Water (Field Day Lab)
  • Best in Learning: Headlines and High Water (Field Day Lab)
  • Best in Environmental Impact: The Plastic Pipeline (FableVision)
  • Best in Health & Wellness: Soul Paint (Hatsumi & Monobanda)
  • Best in XR: MLK: Now Is The Time (Flight School Studio, TIME Studios, Meta VR For Good)
  • Best Student Project: Stop and Breathe (One Must Imagine Games)
  • Best Board or Tabletop Game for Impact: Daybreak (CMYK)
  • Industry Leadership Award: Minecraft (Mojang Studios)
  • G4C Giving Award: Twitch
  • G4C Indie Breakout Award: Venba (Visai Games)
  • Vanguard Award: Alyssa Sweetman

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