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Klabater has announced that orbit.industries has been updated to Version 1.0.2. This patch includes fixes, new features, and balancing. You can see the complete patch notes for this update below.

FIXES

  • fixed available projects crashing
  • fixed crash related to placing systems
  • fixed crash during production simulation
  • fixed crash related to moving systems
  • fixed A16M connector module attachment point not working as expected
  • fixed performance issues on very large monolithic ASL structures
  • fixed crash related to wire particle effects
  • fixed “Space Tourism” trophy not being unlocked when meeting the requirements
  • fixed “Social Distance” trophy unlocking too early
  • fixed “Multi Tasker” trophy not being unlocked when meeting the requirements
  • fixed “Architect” trophy not being unlocked when meeting the requirements

UPDATES

  • added hints for next research projects inside “Procurement” view
  • highlighted flight vector modules when in build mode if colliding with other modules
  • enabled Station Reports of AI in Endless game mode
  • implemented wire efficiency display
  • updated Playstation controller images
  • hidden station HUD input legend when SMI is open to avoid double highlights during tutorial
  • fixed rendering issues with docking ships
  • added drone spawning to DRS
  • projects now display each resource progress individually in the project details

WHAT’S BEEN ADJUSTED

  • removed Liquid Gas resource input from EXSY (Extinguishing System) module/system
  • increased upkeep of HCA (Habitat Capsule) module/system
  • decreased workforce output of HCA (Habitat Capsule) module/system
  • increased workforce output of CAB (Cabin) and QAT (Quarter) module/system
  • decreased upkeep of CAB (Cabin) and QUT (Quarter) module/system
  • removed tech dependence from BUHA (Bulkhead) module/system and raised workforce requirement by 100
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