Klabater has announced that has been updated to Version 1.0.2. This patch includes fixes, new features, and balancing. You can see the complete patch notes for this update below.


  • fixed available projects crashing
  • fixed crash related to placing systems
  • fixed crash during production simulation
  • fixed crash related to moving systems
  • fixed A16M connector module attachment point not working as expected
  • fixed performance issues on very large monolithic ASL structures
  • fixed crash related to wire particle effects
  • fixed “Space Tourism” trophy not being unlocked when meeting the requirements
  • fixed “Social Distance” trophy unlocking too early
  • fixed “Multi Tasker” trophy not being unlocked when meeting the requirements
  • fixed “Architect” trophy not being unlocked when meeting the requirements


  • added hints for next research projects inside “Procurement” view
  • highlighted flight vector modules when in build mode if colliding with other modules
  • enabled Station Reports of AI in Endless game mode
  • implemented wire efficiency display
  • updated Playstation controller images
  • hidden station HUD input legend when SMI is open to avoid double highlights during tutorial
  • fixed rendering issues with docking ships
  • added drone spawning to DRS
  • projects now display each resource progress individually in the project details


  • removed Liquid Gas resource input from EXSY (Extinguishing System) module/system
  • increased upkeep of HCA (Habitat Capsule) module/system
  • decreased workforce output of HCA (Habitat Capsule) module/system
  • increased workforce output of CAB (Cabin) and QAT (Quarter) module/system
  • decreased upkeep of CAB (Cabin) and QUT (Quarter) module/system
  • removed tech dependence from BUHA (Bulkhead) module/system and raised workforce requirement by 100
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