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Wario Land 3 hack adds in a 'Master Quest' mode

Man, remember when the Wario Land series was at thing? I'd love to see Nintendo release a new installment, but that doesn't seem too likely nowadays. While we wait for Nintendo to change their minds on that, one fan decided to hack together a new challenge for Wario Land 3 fans. The hack adds in a 'Master Mode,' with multiple levels modified to up the difficulty. New enemy placement, power-ups moved around, and other small tweaks to give you more of a challenge. While I'm sure Nintendo won't be happy these kind of tweaks are going on, I'm hopeful it'll show them that fans want more classic Wario!

Thanks to cm30 for the heads up!

Nintendo details the insane amount of work that went into WarioWare Gold

WarioWare Gold...a quick cash-grab for Nintendo on the 3DS, right? Just group a bunch of WarioWare microgames into one package and call it a day. That's not the case at all, according to Nintendo's Goro Abe. A considerable amount of work went into compiling the content for this package.

“We basically redrew the art for all the microgames and reprogrammed them from scratch. A lot of the games that look unchanged at first glance actually have a lot of changes upon comparison. There are over 1,100 in total if you include everything from Smooth Moves, D.I.Y., and Game & Wario. I surveyed the staff to determine which games from these titles we should polish. Then, I ranked all of the microgames according to elements like which ones are appreciated by the staff through the survey, which ones have rules that are easy to understand, and which ones don’t feel old when played now.”

How WarioWare's most infamous microgame came to be

via GIPHY

When you think of WarioWare, there's one microgame that sticks out above all others. There's been plenty of weird, wonderful, and wacky microgames over the years, but Gold Digger is definitely towards the top. It's simple, it's fun, and it's a bit gross. The perfect combination of ideas to make for a memorable microgame. Just how did it come to be? In an interview with Kotaku, Nintendo developer Goro Abe explains the origins.

“The basis for Gold Digger was a note that was written by our director at the time. All that was on the note was a picture of a finger and a nose, and the word ‘Pick!’ I was a programmer at the time, and when I saw that note, a design came to mind for a game where you pressed the A Button at the right time to stick a horizontally-moving finger into a nose.

I figured the player’s eyes would focus on the moving finger, and the act of pressing the A Button to make the finger thrust forward would read naturally as syntax for a game. I took the note to my desk and proceeded to draw some 2D sprites. I made the thickness of the finger the same size as the nostril, thinking how satisfying it would be to have the finger go into the nostril when you succeed, and I made the nose deform a little bit when you fail. Using these, I programmed and completed the basic game.”

WarioWare Gold - Jimmy T. trailer (English)

It's the funky and groovy dude everyone wants a picture with, Jimmy T! Discover his sports-themed set of Mash League microgames in WarioWare Gold! Stay tuned for more character videos…

WarioWare Gold - Jimmy T. Japanese promo video

The infamous schemer, Wario, is back! Play his brand-new microgame collection, where you’ll have seconds to complete 300 different microgames. Better think fast to succeed! You’ll use the touchscreen, tilt the system, push buttons, and rock the mic as you laugh through fully voiced stories featuring new and classic characters!

WarioWare Gold - Mona trailer (English)

Woah, something just zipped by! Why, it's the super-stylish Mona on her trusty scooter! She needs a dress for a party, and fast. Discover her set of Mash League microgames in WarioWare Gold! Stay tuned for more character videos!

WarioWare Gold - Version 1.1 now available

WarioWare Gold has been bumped up to Version 1.1, which is available to download right now. There aren't any official patch notes available, but one change has been discovered. The in-game 3DS souvenirs had lettering on their buttons, mislabeling the A/B/X/Y. This has been fixed with Version 1.1.

Thanks to Jacktendo92 for the heads up!

Japan - Updated sales data on recent titles (WarioWare Gold, Captain Toad, Taiko no Tatsujin)

WarioWare Gold

- 24.666 units sold
- sold 60% of its week-one sales in week two, which is considered a 'soft drop'

Captain Toad: Treasure Tracker (Switch)

- 11k units this week
- sold 137.95% of last week’s sales

Taiko no Tatsujin: Drum ‘n’ Fun

- sold 23k units during its 4th week
- 150k units have been sold in total

WarioWare Gold's Super Mario Bros. microgame gets visual mods

In WarioWare Gold, 18-Volt has a microgame that lets you play Super Mario Bros. with a bit of a twist. It seems modders have taken a liking to this game, which is why they've already cranked out two new themes for it! They've given the game a visual overall, turning it into Super Mario Land 2, as well as the Super Mario All-Stars version of Super Mario Bros.!

Thanks to CM30 for the heads up!

GameSpot Video - WarioWare Was Ahead Of Its Time

With WarioWare Gold out now on 3DS, Tony takes a look at how the series has foreshadowed Nintendo's moves over the years, from the Wii, to the Wii U, to the Switch.

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