After two weeks of light news, things get crazy this week! The Nindies Showcase alone was jam-packed with all kinds of fun stuff! We cover all that and so much more in this week's episode!
Well here's an interesting find. Profesor Layton and the Curious Village seems like it's going to get an HD port to the Switch. This information comes from the G4F-Localization, which looks to handle various localization jobs for projects. The listing specifically mentions translation into Italian, German, and Spanish.
This goes along with previous hints of Layton’s Mystery Journey: Katrielle and The Millionaires’ Conspiracy DX getting localized as well. Once again, this site makes mention of localization plans for the title, which would mark the second time we've seen indication of the Switch version leaving Japan.
Everywhere you look this week, people are talking about Cuphead coming to the Switch. Somewhere in the fan discussion was worry that the game would have its difficulty tweaked in order to better accommodate the potentially younger audience the game could be hitting. According to Cuphead co-director Jared Moldenhauer, that was never a consideration.
“Some people wondered if we were going to tweak the balance or really adjust things, and I don’t see that as being fair. We wanted to let the next wave of gamers experience it exactly how we intended to make it.”
Even though we've had a few days to let the news settle, most Nintendo and Microsoft fans are still shocked to see Cuphead come to Switch. The love affair between Microsoft and Nintendo has been growing stronger with each day, but this announcement takes things to the next level. Moldenhauer is feeling the same things all other fans are.
“There’s something beautiful happening on the scene, where you see more partnerships between the giants. When it came up that Microsoft wanted to get more viewership on indie games, and they wanted to have more gamers capable of playing these games, they said, would you like to jump on the opportunity of going on Switch?
I’d be a crazy person if I didn’t say yes. Any child who grew up in the era of the Sega-Nintendo wars, those two are the legendary gods of gaming. So since there’s only one left in the consoles, it’s like, how do we get on that? How do we validate our young selves? What would make little Jerry the most excited in the future?”
Nintendo is really killing it with the Switch, and in turn, that's making for a wonderful environment for developers. Moreso than ever before, Nintendo has found a way to really click with indie devs. In the IGN Video feature above, multiple indie developers discuss not only why the Switch is the right platform for them, but how they're proud to be a part of Nintendo's family.
StudioMDHR’s Jared Moldenhauer
“There’s only so much you can do with as many games are coming out now, but it’s nice to see how much effort [Nintendo] put into supporting [indies] as much as humanly possible. You need to have faith in a company that actually looks for and finds a way to get the most interesting games out there and get them in player’s hands. Nintendo is the type of company that believes in indie games.”
“Something like this is what you dream of. Everything as a kid, knowing the old video game gods of Sega and Nintendo, that you finally got to be on the one that’s still alive, there’s nothing quite like that experience.”
Timberline Studio's Lindsey Rostal
“They see the innovation in games and they just love the creation and the artistic process and want to show those. ...taking [indie devs] to interviews, helping to put us front and center is really important to know you have that support.
A lot of us grew up playing these games on Nintendo, and it’s always been a dream of us to be a part of that. ...there is that feeling like ‘I want to have my game there because my childhood was there and they’re continuing to build this for new childhoods.’”
David Pottinger, CEO of Stranger Things 3 developer BonusXP
“One of the ways Nintendo maintains quality when you look at the games they’re bringing to Switch and you look at the games they’re promoting is honest-to-goodness effort. It just takes effort. You can’t get good curation without that.”
Kirk Scott, Nintendo of America’s Manager of Publisher-Developer Relations
"(We will) actively seek out great content and great developers. (It's) a lot of hard work from our team.”
Oh man, this is too damn awesome. Cary-Hiroyuki Tagawa, the actor who played the part of Shang Tsung in the original Mortal Kombat movie, is going to return to the role for Mortal Kombat 11. Tagawa will not only lend his likeness to the character, but also do the voice work as well!
Shang Tsung will be Mortal Kombat 11’s first DLC character for the game. He will act as your host and guide for The Krypt as well. Check out reveal footage for Shang Tsung in the clip below.
A massive wave of details pertaining to Nintendo Labo's VR Kit have hit the internet, and we've pieced everything together everything for you. Check out all the tidbits below!
- the 'goggles' are basic lenses with plastic lining around the eyepiece
- use the Toy-Con camera for an underwater adventure where you see different aquatic life
- twist the camera lens to zoom in on sea life, then hit the Joy-Con trigger to take a picture
- hit the other Joy-Con trigger to throw food out at fish
- use the Toy-Con Blaster to fight off an alien invasion
- pull the barrel back, then hit a button to shoot
- you can pause time and fire off a wave of bullets that all go blasting to your enemies once time kicks back in
- the Toy-Con bird has you flying on the back of a bird on a tropical island
- the bird has some missions you can take on, like finding/feeding the bird's babies
- the Toy-Con Wind Pedal blows air in your face when you press it down
- this is used for the "Hop Dodge" experience where you play as a frog that's trying to avoid obstacles
- Toy-Con Elephant lets you draw in 3D space
- VR Kit has garage mode where you can create in 2D or VR
- VR Kit includes 64 mini-games that you can also edit
- games include a foosball-like soccer game, a simple 2D fighting game; and a VR platformer
- VR can be switched off, and games can be played in 2D using the included Screen Holder
- the blaster takes about 3 hours to build
- another blaster game has you shoot food at hippos to lure them over to your side, and the one with the most hippos wins
- there's a physics-based Marble Run game where you set up puzzles and pass the headset to a friend for them to solve
- another camera game involves snapping pics of the character from the House game in the Labo variety kit
- the pedal is used in conjunction with the bird toy-con for Bird Dash mode
- the soccer mini-game lets you customize it, such as changing the soccer ball to an apple, which changes the physics
- another of the 64 mini-games is an RC car destruction derby
- there are soft stickers that can be applied to the nose piece for comfort
- there's a setting to use the console's ambient light sensor to detect when it is inserted into the VR Goggles Toy-Con
- cardboard glasses included in the package use reflective discs and the Joy-Con IR sensor to put other players in games
- the IR sensor watches movement of the reflective discs on glasses and turns your friend into an in-game character
REDMOND, Wash.--(BUSINESS WIRE)-- Ever wish you could paint like an elephant or feel like a superhero by stopping an alien invasion? Nintendo Labo: VR Kit launches exclusively for the Nintendo Switch system on April 12 with dozens of simple and fun virtual reality* experiences for kids and families to enjoy together. Get a sneak peek at what’s included in the Nintendo Labo: VR Kit in this new video released by Nintendo: https://labo.nintendo.com/#video.
Combining the innovative physical and digital gameplay of Nintendo Labo with basic VR technology, Nintendo Labo: VR Kit introduces virtual reality in a unique and approachable way. The Toy-Con Wind Pedal produces a blast of air to create the feeling of flying, while the Toy-Con Blaster slides and clicks before it launches a volley of lasers (or fruit). Players can make different DIY cardboard creations like a Toy-Con Elephant or a Toy-Con Camera; play a variety of VR games and experiences with these creations; and discover how it all works – or even design their own bite-sized VR experiences with the included programming tools.
“Nintendo Labo is inherently designed to encourage imagination and creativity in people of all ages by blending real-world and virtual experiences,” said Doug Bowser, Nintendo of America’s Senior Vice President of Sales and Marketing. “This new kit takes that concept a step further by layering in virtual reality to bring the Toy-Con creations to life and encourage family-friendly, pass-and-play experiences.”
All the games and experiences in Nintendo Labo: VR Kit are designed to be shareable, fun and social. By alternating turns, everyone in the room can watch and enjoy players’ reactions and join in the fun. Some games even allow players who aren’t looking into the Toy-Con VR Goggles to interact with the on-screen experience. For example, if one player is exploring the in-game ocean and taking photos with the Toy-Con Camera, another person in the room can wear the Toy-Con Snorkel and step in front of the Camera to make a bug-eyed fish swim quickly toward the player’s face – the reaction is priceless!
The Nintendo Labo: VR Kit offers a variety of games and experiences that work with the different Toy-Con creations, including:
Ocean Camera (Toy-Con Camera): Dive into the deep blue virtual sea and complete objectives like taking photos of sea life. The ocean is full of surprises.
House Camera (Toy-Con Camera): Interact with the strange creature living in the house – which some people may recognize from the Nintendo Labo: Variety Kit! – and complete missions by taking photos in its mysterious home.
Marble Run (Toy-Con Elephant): Try to complete physics puzzles by using various objects to guide marbles through rings. You can even create puzzles of your own to challenge friends and family.
Doodle (Toy-Con Elephant): Create colorful 3D artwork by moving the trunk of the Toy-Con Elephant through the air, using various in-game tools and styles to bring your creations to life. Once finished, show off your masterpieces on the TV by docking your Nintendo Switch. An additional multiplayer game lets you take turns drawing and guessing each other’s drawings.
Bird (Toy-Con Bird): Soar through the sky on a bird’s back, collecting items and helping baby birds hatch along the way. Players flap the wings of the Toy-Con Bird to fly and simply tilt it to turn.
Bird Dash (Toy-Con Bird, Toy-Con Wind Pedal): Compete in timed challenges by racing through checkpoints as you fly through the sky. The Toy-Con Wind Pedal is used in conjunction with the Toy-Con Bird to deliver an extra boost of speed, while also sending a surprisingly strong puff of air toward the player that enhances the sense of flying.
Blaster (Toy-Con Blaster): Battle an alien invasion and giant bosses in an on-rails experience that requires sharp reflexes and a keen eye.
Kablasta (Toy-Con Blaster): Challenge a friend to competitive hippo feeding. Yes, hippo feeding! Fling different types of fruit toward the hippos to lure them to your side of the pool and score the most points.
Hop Dodge (Toy-Con Wind Pedal): As a frog, jump as high as you can on an ever-growing stack of balls while avoiding obstacles and heading soccer balls. The wind resistance from the Wind Pedal will make you feel as though you’re actually experiencing a breeze.
VR Plaza (all Toy-Con creations): Enjoy 64 bite-sized games and experiences in VR Plaza, including platformers and puzzlers. Many of these experiences can be enjoyed using only the Toy-Con VR Goggles and Nintendo Switch system.
Two programing tools are included with the Nintendo Labo: VR Kit software. Toy-Con Garage is the tool that is returning from previous kits and optimized for this kit’s Toy-Con creations. Toy-Con Garage VR is a new tool that allows players to create their own VR games and experiences. In fact, Toy-Con Garage VR is the tool that the development team used to create everything in VR Plaza. Players can even import VR Plaza games into Toy-Con Garage VR mode to discover how they work, customize the experiences or use them as inspiration to create a completely new game.
Nintendo Labo: VR Kit will launch in retail stores on April 12 with two primary configurations, one that includes all Toy-Con creations and one that includes a smaller selection of projects to get started:
Nintendo Labo: VR Kit: Available at a suggested retail price of $79.99, the complete Nintendo Labo: VR Kit includes the Nintendo Switch software and materials to build all six Toy-Con projects – the Toy-Con VR Goggles, Toy-Con Blaster, Toy-Con Camera, Toy-Con Bird, Toy-Con Wind Pedal and Toy-Con Elephant – as well as a Screen Holder and other accessories. It’s a good option for kids and families who want to dive into the full experience.
Nintendo Labo: VR Kit – Starter Set + Blaster: Available at a suggested retail price of only $39.99, the Starter Set includes the Nintendo Switch software, plus all the components to build the Toy-Con VR Goggles and Toy-Con Blaster, as well as the Screen Holder and other accessories. The Starter Set is a great entry point into the world of Nintendo Labo VR.
Players that own the Starter Set can purchase the following optional expansion sets at https://store.nintendo.com/ to expand their experience:
Nintendo Labo: VR Kit – Expansion Set 1**: Available for $19.99, Expansion Set 1 includes the components needed to build the Toy-Con Elephant and Toy-Con Camera.
Nintendo Labo: VR Kit – Expansion Set 2**: Available for $19.99, Expansion Set 2 includes the components needed to build the Toy-Con Wind Pedal and Toy-Con Bird.
For more information about Nintendo Labo: VR Kit, please visit https://labo.nintendo.com/kits/vr-kit/.
* The VR mode should only be used by children ages 7 and older. Parents should restrict the display of VR mode for children 6 and under by accessing the in-game settings using the goggles icon. Users can easily turn off the VR feature and use the included Screen Holder instead of the VR Goggles to enjoy any of the included games and experiences in 2D .
** The two expansion sets do not include the Toy-Con VR Goggles or Nintendo Labo: VR Kit software.
Cuphead on the Switch seems too good to be true, doesn't it? Well keep pinching yourself, because this isn't a dream! Wondering how this all came to be? Game Informer spoke to Nintendo's manager of publisher and developer relations Kirk Scott, Nintendo's product marketing specialist Vincent Chon, and Cuphead co-creator Jared Moldenhauer to find out.
We’re always trying to get the best content on the platform. So it’s organic, like "Hey, this would be a great idea." Then somebody at Microsoft says, "Hey we think this would be a great idea too." Then they talk to those guys and it just happens.
Jared Moldenhauer: Well, from my perspective, and I don’t know so now I’m just speculating, but the industry is changing a little bit more to be more supportive of indies. Why should we have so many walls up? Why not support all gamers and work between the Goliaths like Microsoft and Nintendo to find a balance so that indie gaming can have a better chance… instead of locking things out for the rest of time, that’s kind of a problematic approach that I don’t think would make it in the future.
Scott: Indies are the small guys, so it’s good to give them an opportunity to launch on whatever platforms they can.
Vincent Chon: Our strategy with indies is "I really just to let you guys do your thing." We don’t want to be a roadblock there, we just want to bring great games to fans.
Will the Switch version of Cuphead have content that wasn't in the original Xbox/PC releases? It seems like there might be some special nods tucked in there, according to Moldenhauer.
...there might be a few little extras for people to find out… (Asked about Easter eggs) Who knows?
UPDATE: PopAgenda, the company handling PR for Cuphead, reached out to us with the following statement.
I just want to confirm with you that there's is no exclusive content to the Switch version. All content in the Switch version will be patched into the Free Content Update on Xbox and PC the day the Switch version comes out, April 18th.
As for Moldenhauer's comments on Easter eggs, it seems his "who knows?" answer was just him playing coy, and not hinting at something more.
At GDC 2019, Nintendo has revealed what the top 10 best-selling Switch indie titles are. It's a veritable who's who of fantastic experiences.
1. Stardew Valley
2. Hollow Knight
3. Overcooked 2
5. Dead Cells
6. Enter the Gungeon
7. Graceful Explosion Machine
9. Golf Story
How many of the games on this list do you own? No matter which ones you have, you can't go wrong!
You can download new games, applications and other content from Nintendo eShop on your Nintendo Switch, Nintendo 3DS family system or Wii U, and also via this website*. Scroll down to see what’s new this week, visit the gamepages to see what purchase options are available or find more information on downloadable games for your Nintendo systems.
- Air Conflicts: Pacific Carriers
Experience the vast scale of a conflict that shaped the history of warfare on the open seas and in the skies.
- Air Conflicts: Secret Wars
An arcade flight game with battles spanning both World Wars, featuring seven campaigns and 49 missions.
- Fate/EXTELLA LINK
The latest game in the Fate series is here!
- ACA NEOGEO BASEBALL STARS 2
Time to see some exciting baseball!
- Assault On Metaltron
Get ready to defend your metallic planet from human and orc invaders!
- Azure Saga: Pathfinder DELUXE Edition
Band together to search for the legendary planet that will save humanity in the DELUXE complete edition of the beautifully drawn isometric RPG world.
- Blacksea Odyssey
The hunt is on!
- Blaster Master Zero 2
Mutant blasting action is back!
- Block-a-Pix Deluxe
The block-filling logic puzzle where every grid has a picture hidden inside.
- Chocobo's Mystery Dungeon EVERY BUDDY!
The classic FINAL FANTASY FABLES: Chocobo’s Dungeon is back!
- Grand Prix Story
Try your hand at managing an auto racing team!
- Impossible Mission
"…another visitor, stay a while, stay forever."
- James Pond Codename: RoboCod
James Pond, one of the true gaming legends, returns for his greatest adventure yet in Codename: RoboCod.
- JUNK PLANET
Work to recover a planet covered in junk!
- Nuclear Throne
Can you reach the Nuclear Throne?
- Peasant Knight
Peasant Knight is a challenging puzzle-platformer that you can play with only two buttons: jump and stop.
- Reptilian Rebellion
The Reptilian Rebellion has just started.
StarDrone is a high-speed action thriller with a mix of arcade action, pinball, and breakout.
- Super Kickers League
The best alternative to conventional football games is here!
- Super Phantom Cat: Remake
Set off on a crazy journey to rescue your sister!
- Sushi Time!
Create the most amazing sushi bar in town!
A survival management game set in a retro-futuristic, sci-fi universe.
The time traveling warrior Turok has found himself thrust into a savage land torn by conflict.
- Witch & Hero
Witch & Hero is an 8-bit style action game that can be played by anyone!
- Splatoon 2
- Doodle God: Evolution
- Grand Prix Story
- Horror Stories
Hide from the killer!
- Horror Stories